Aug. 23, 2021
Printing in macOS Working
New builds of Simply Fortran 3.20 are now available for macOS that should allow printing from the integrated development environment. Our build system was not properly deploying the necessary printing backends when packaging the application for distribution.
This improvement does have some caveats, however. Printing to a file can be problematic on modern macOS versions because macOS security may deny access to writing output files to certain locations. ...
Aug. 18, 2021
Version 3.20 Released
Approximatrix is happy to announce the release of version 3.20 of Simply Fortran. This release includes an updated compiler on macOS and Windows, bug fixes to the development environment, and optional changes to the development environment's user interface.
On Windows and macOS, Simply Fortran now includes GNU Fortran 11.2, the latest version of the compiler suite. Our builds of this compiler suite continue to support Windows XP through 10 on both 32- and 64-bit x86...
June 7, 2021
Simply Fortran Version 3.19 Released
After a long development cycle, Approximatrix is happy to announce the availability of Simply Fortran 3.19 for all supported platforms. This release incorporates several bug fixes and compatibility improvements on all platforms, cosmetic and compatibility fixes for the Windows release, and increased functionality in the Apple Silicon macOS release.
In the Project Options window, selecting initialization of variables to zero and enabling coarrays are now mutually exclusive as this...
April 21, 2021
New Builds Available on Windows and GNU/Linux
New installers and archives are now available for Windows and GNU/Linux that address outstanding issues with Simply Fortran version 3.18. These builds do not add new features but address critical issues with Simply Fortran on these platforms.
The new Windows builds incorporate fixes to the runtime and coarray libraries. Specifically, a long-standing issue with quad-precision intrinsic procedures, causing certain programs to crash due to bugs resetting floating point...